AI Insights · Timothy · July 2023
Top 5 Roguelike Games on Android in Chile in Q2 2023
Discover the performance trends of the top 5 roguelike games on the Android platform in Chile during Q2 2023, with data provided by Sensor Tower.
During the second quarter of 2023, the top five roguelike games on the Android platform in Chile experienced varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the metrics for these popular titles.
Legend of Slime: Idle RPG War from AppQuantum saw a peak in weekly downloads at 19.7K in early April, followed by a gradual decline, ending the quarter with around 2.5K downloads per week. The weekly revenue peaked at $2.2K in early May and then saw a slow decline towards the end of the quarter, finishing at just under $1K. Weekly active users started strong at 30.4K in early April but decreased to roughly 10.8K by the end of June.
South Park: Phone Destroyer™ by Ubisoft Entertainment had steady weekly downloads initially at 14.3K but tapered off to around 1.7K by the end of the quarter. Revenue also saw a decline from $704 at the start to $329 by the end of June. The game maintained a relatively stable number of weekly active users, starting at 34.4K and ending at 20.8K.
Soul Knight from ChillyRoom showed consistent weekly downloads, averaging around 2K downloads towards the end of June. Weekly revenue remained relatively stable, ranging from $768 at the start of the quarter to $448 by the end. Weekly active users hovered around 36K to 38K throughout most of the quarter.
Hero Wars: Alliance by NEXTERS GLOBAL LTD experienced a significant spike in weekly downloads mid-quarter, peaking at 3.4K in mid-June before slightly dropping to around 3.3K. Revenue fluctuated, reaching as high as $3.7K in early June and closing the quarter at $3.3K. The game saw a steady number of weekly active users, starting at 28.1K and ending at 27.5K.
Finally, Street Fighter: Duel from A PLUS JAPAN had a peak in weekly downloads at 3.1K in early April but saw a sharp decline to just over 300 by the end of June. Weekly revenue followed a similar trend, peaking at $6.5K at the start of the quarter and ending at $1.4K. Active users started at 7.3K and peaked at 12.2K in mid-May before declining to 9.3K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.